Archive for the 'City Championships' Category

My Battle report for Cities in MN on 01/10/10

Monday, January 11th, 2010

So, i decided to play Palkia lock instead of lady gaga because i havent played gaga enough to know what to do in a lot of situations, so i went with a pretty basic lock that consists of Palkia g, luxray g, and then as counters i had promocroak g for luxray g and ambipom for garchomp c. here is how it went.

Round 1 vs Mamoswine G Empoleon G….

This was a joke. i won in i think like 4 turns, and his first 4 turns consisted of energy drops and his only basics were the ones listed above. idk if he know what was goin on or if he was just playing because it was free, but whatever, point being it was over 4 turns, and thats all there is to it.    1-0

Round 2 vs Beedrill

So, i play my buddy alex round 2. Everytime i play against him, it seems like he is using beedrill, and i am using a plox type deck. Turns out that was the same thing for today. He starts a baltoy, attaches a grass energy, and ends his turn. i figured id he gets powers with beedrill im screwed, so i drop…

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Team Omar Makes T4 In CA

Monday, December 21st, 2009

My cities was INSANE out here. So many good players, including one of my losses came from a guy in the top 10 in worlds atm. I was running GG.  Out here, everyone techs against Dialga. Everyone. Not one person likes it. haha. But there is what happened roughly.

Round 1: GG vs. Lady Gaga (luxray G & Garchomp G) with infernape 4 and blaziken FB

I locked up his ability to heal and his ability to bring up anyone he wanted active starting turn 2 and never looked back. He also didnt pull a supporter untill turn 4, and he didnt ever pull cyrus. Pretty much locked him up hard and then 1 hit KO his luxray with my gallade. He couldnt recover. GG :)
1-0

Round 2: GG vs. Salamance

I was really surprised at the amount of salamance decks out here. There are some pretty sick strategies with this deck. First, they run Kingdra, discard energies and do 60 and 20 to a bench. Then, they use delcatty and salamance AR to play multiple energies a turn, and the point is to injur someone on the bench to a point of being 20 hp away(usually claydol) and then they Lv. X…

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